v1.2.0
Reciente20 de junio de 2026Nuevo
- Player profiles are now scoped to the current Arena season, clearly labeled with the season name and date range.
- Profiles load instantly and stream in the rest of your matches in the background, with a 'fetching more matches' indicator.
- New Current Season / All Time toggle on the dashboard stats row, plus an info button explaining which numbers are measured, which come from your in-client Arena God challenge, and why all-time Wins is an estimate.
- All-time win progress is recovered from your in-client Arena God challenge, so champions you won before Riot's match-history window still count - including total champions won and played.
- Automatic local backups of your match history, with a data-aware restore that warns before replacing newer data. New Backups section in Settings.
- Arena Recap sharing: Copy now puts the card image on your clipboard, you can share any season you have games in, and the card shows the season's date range.
- Champion-select victory checklist now has a Current Season / All Time toggle, in-app and in the overlay.
Mejorado
- 'Top 4' is now 'Top Half', computed from each match's real team count - correct for the new 3-player Arena format (a 4th-of-6 finish no longer counts; older 8-team games are unchanged). Applied to the recap, profile, and dashboard.
- Cleaner won-champion badge on the dashboard, so a full roster of wins is easier on the eyes.
- (backend-only update, applies to all 1.2.0 installs) Improved augment recommendation accuracy - fixed cases where an augment was matched to the wrong mechanic (for example shown as 'scales with Health' when it does not), so the synergy and best-augment suggestions on the build pages are more reliable.
- (backend-only update, applies to all 1.2.0 installs) Smarter augment synergy - the 'Pairs with your selection' suggestions now connect many more real combos: stacking Health surfaces max-Health payoffs like Heavy Hitter, stacking Armor/Magic Resist surfaces resist-scaling payoffs, plus new links for mana, ability-haste / cast-frequency, heal-and-shield triggers, lockdown (immobilize) rewards, and energize / attack-speed builds.
- (backend-only update, applies to all 1.2.0 installs) Fresh patches now blend in the previous patch's data while the new patch is still collecting, so champion, item and augment stats are not sparse on patch day - the numbers fill out automatically and switch to current-patch-only once the new patch has enough games of its own.
Arreglo
- Champions you've won with no longer show a 0% win rate - a crowned champion now counts at least one win on the dashboard win grid and the Champion Build page, even when Riot has dropped your older matches.
- Arena Fame now shows an estimate in Current Season mode when the League client is closed, instead of disappearing.
- Recap share card no longer clips long names or the footer logo, and the date label no longer crowds the player name.
- Fixed some augment icons that failed to load due to malformed icon paths.
- (backend-only update, applies to all 1.2.0 installs) Fixed champion pick rate showing impossible values such as 999.99% on the build and tier list pages. The nightly stats rebuild was combining data across multiple patches; it now correctly scopes to the current patch.